For press and creators
Press kit
Everything you need to write about Shardbound. You're welcome to use the screenshots and the logo in coverage and videos.
Fact sheet
- Developer
- Ninth Lantern, independent
- Genre
- MMORPG, tab-target combat, third person
- Status
- Early access, in development. No release date.
- Platforms
- macOS on Apple silicon. Windows and Linux are built but untested on real hardware.
- Engine
- Kiln, our own (Metal and Vulkan)
- Price
- Free to level 10. Early Access €5 a month or €50 a year; Founder €12 a month. Paid tiers open soon.
- Content today
- 2 continents, 11 zones, levels 1–30, 2 dungeons; 1 of 3 classes and 1 of 5 races playable
- Website
- shardbound.ninth-lantern.com
- Contact
- info@ninth-lantern.com
In one line
A classic tab-target MMORPG on its own engine, made independently and honestly unfinished: free to level 10, with early access funded by players.
In a paragraph
Shardbound is a third-person MMORPG in the tradition of the classics: pick a target, learn skills as you level, run dungeons with friends and meet strangers in a world that persists. It runs on Kiln, its own engine on Metal and Vulkan. two factions fight over the fallen Lumen Shard across two continents. Nothing that affects power is ever sold. The game is playable from level 1 to 30 today, most of its art is placeholder, and early access pays for the art and development still to come.
Please note
The key art and concept boards are placeholder concepts and don't show the game. Please use the in-game screenshots below to show what Shardbound looks like.
Logo
The shard mark
The mark and the wordmark in Cinzel. Please keep the gold on dark.






